Game Fan Toolkit

Sources & Method

Game Fan Toolkit is a free public-source games business learning resource. It brings together public charts, store pages, release data, review details, reported milestones, platform and library information, and proxy attention signals to help fans, creators, media readers, and small developers understand the games landscape.

Source Confidence Labels

Fact

Directly reported or observed from a public source.

Estimate

A calculated or ranged figure based on public inputs.

Proxy

An indirect signal for attention, demand, availability, or interest.

Gap

Missing, blocked, unavailable, or not-yet-reviewed data.

What GFT Does Not Use

GFT does not publish private player data, private account data, paid analytics feeds, browser-stored identifiers, private access details, full review article text, or unsupported claims.

Tool Summaries

Games Chart

Sources
Public platform activity charts, store rankings, download charts, and visible chart snapshots.
Method
Groups public ranking signals and labels whether each source is mainly played/activity, bought/downloaded, or mixed.
Note
Chart positions are directional and can vary by region, platform, timing, source type, and source availability.

Hype Chart

Sources
Public attention signals, release timing, chart visibility, and community or pageview-style proxies where available.
Method
Combines multiple public signals into a simple attention view.
Note
This is a proxy for interest, not a sales or player-count measurement.

Release Calendar

Sources
Public release dates, platform and store pages, publisher announcements, and known platform records.
Method
Normalises upcoming and recent releases into a simple calendar view.
Note
Dates can move, and some platform-specific dates may be missing until public sources update.

Upcoming Review Embargoes

Sources
Official public statements and named reviewers or outlets for confirmed timings; reputable public reports for unconfirmed timings; public review dates and publication times from comparable franchise, studio, or publisher launches for estimates; and public box-art metadata already indexed by GFT.
Method
Lists full-review timings in soonest-first order. Estimated dates mirror the gap between a comparable game's review and release, while estimated times use its public review time or a closely related publisher pattern. The timezone selector converts the same underlying instant.
Note
Confirmed means direct public knowledge, Unconfirmed means a credible report without direct confirmation, and Estimated means a best guess from public launch history. Artwork remains an external public metadata link. Dates and times can change, and timing does not predict review scores or game quality.

Engagement Tracker

Sources
Public streaming, video, and community platform signals where available and allowed.
Method
Tracks attention around selected games using public engagement indicators.
Note
Coverage depends heavily on source availability and should be treated as directional.

Video Games Index

Sources
Public game details, store and platform release information, review details, artwork links, and public provider records where available.
Method
Builds clean game profiles from source-backed public records.
Note
Some profiles are fuller than others depending on public data coverage.

Global Games Development Map

Sources
Public studio and publisher details, public company information, and source-backed location records.
Method
Maps known development entities and locations where public evidence is available.
Note
Studio location and ownership data can change and may be incomplete.

Game Subscription Library

Sources
Public subscription library pages, official announcements, store listings, and platform catalogue pages.
Method
Tracks known games in subscription services and highlights additions or removals where public evidence exists.
Note
Subscription catalogues can vary by region and change without long notice.

Data Explorer

Sources
GFT public source-backed datasets and compact public extracts.
Method
Lets users browse public data records across the toolkit.
Note
It shows public records only, not private working files or unpublished source details.

GTA VI Affordability

Sources
Public game price assumptions, wage information, tax context, currency references, and regional public data where available.
Method
Compares the wage hours needed for a standard edition using public price and wage inputs.
Note
Affordability is a proxy. Editions, tax rules, wages, exchange rates, and regional pricing can vary.

GTA Inflation-Adjusted Prices

Sources
U.S. Bureau of Labor Statistics CPI-U, UK Office for National Statistics CPI, Take-Two and Rockstar releases, SEC filings, contemporaneous launch-price reporting, and official PlayStation Store regional listings.
Method
The region dropdown provides full six-game inflation history for the US and UK. The other seven listed markets show only their official announced GTA VI local price and disable inflation adjustment rather than inventing missing historical comparisons.
Note
Local-currency GTA VI figures are not converted or ranked across countries. The scope excludes tax differences, discounts, special editions, spin-offs, subscriptions, online spending, wages, game length, and production cost.

Review Analyser

Sources
Public review details including outlet, reviewer, game, platform, date, score, and source URL.
Method
Compares review scores against market and context comparators to help users explore tendencies by outlet, reviewer, genre, or platform.
Note
It stores review details only, not full review text. Results are context, not judgement.

Podcast Researcher

Sources
Public podcast details, episode titles, descriptions, and available public links.
Method
Helps users discover where games and industry topics appear in public podcast content.
Note
It is a research aid, not a transcript archive.

Reported Milestones

Sources
Official publisher, developer, platform-holder, investor, and press-release announcements.
Method
Captures public reported sales, revenue, player, wishlist, or shipment milestones with source links.
Note
Reported milestone types should not be added together unless they use the same metric and scope.

Console Hardware Sales

Sources
Publicly reported hardware shipment or sales data, company reports, and reputable public historical summaries.
Method
Visualises console hardware totals and comparisons from source-backed public records.
Note
Some older or regional figures may be estimates or historical reconciliations.

Game Studio Layoffs & Closures

Sources
Official company statements, public redundancy or WARN notices, trade reporting, and public tracker indexes used for discovery.
Method
Normalises confirmed or reported layoffs, closures, and restructures into a current timeline plus partial historic backfill with source links.
Note
Counts use public reports only. Unknown or unreported staff numbers are shown as unknown rather than estimated, and pre-2022 coverage is partial rather than a complete census.

Game Pass Converter

Sources
Public Microsoft and Game Pass pricing, subscription terms, and visible plan information.
Method
Helps users understand subscription conversion value using public plan and pricing inputs.
Note
Terms and pricing can change, so the result should be checked against current public plan details.

Forza Horizon 6 Tracker

Sources
Public announcements, official franchise and platform information, store or page changes, and public news signals.
Method
Tracks public evidence and signals around the expected game.
Note
Rumours should be clearly separated from confirmed public information.

Duelly Sorted Games

Sources
A separate public community voting page linked from GFT.
Method
Lets visitors vote through head-to-head game matchups where preference is more useful than another chart.
Note
It is a community preference experience, not a market measurement.